James T. Martin
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6e1c169952
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Update dependencies to latest versions.
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2023-07-23 20:19:25 -07:00 |
James T. Martin
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cb6322e379
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Forgot to upload cover_screen and shader .wgsl!
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2022-08-26 14:27:42 -07:00 |
James T. Martin
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513235ea5f
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Use cover_screen shader instead of vertex buffer.
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2022-07-09 17:26:40 -07:00 |
James T. Martin
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7fb393ddda
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Use uniform buffer instead of push constants.
This will allow for compatibility with WebGPU.
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2022-07-08 14:16:34 -07:00 |
James T. Martin
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bc1d6a27f7
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Update to wgsl 1.13.
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2022-07-08 12:09:00 -07:00 |
James T. Martin
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95fc851525
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Initial commit.
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2022-07-08 11:55:42 -07:00 |