197 lines
5.8 KiB
YAML
197 lines
5.8 KiB
YAML
databaseFile: wasteland.sqlite3
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# Colors and decoration names must be written in ALL_CAPS_USING_UNDERLINES.
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# For a list of valid formatting codes, see https://minecraft.gamepedia.com/Formatting_codes#Color_codes
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# If `true`, chat will be prefixed with the player's Towny town tag if the town's tag is set.
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# These settings have no effect if Towny is not enabled.
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prefixTownTag: true
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prefixTownTagColor: BLUE
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# If `true`, the officer rank will also be used in regular chat, not just `/official` messages.
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# Even if false, this can still be set per-player using `wasteland.chat.officer`.
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preferOfficerRank: false
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# If `true`, chat shows as `[Pvt] HuskFodder` instead of `Pvt HuskFodder`.
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bracketChatRank: true
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#
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# enlistedRanksDefaultDecoration: <ColorCode> # optional
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# enlistedRankDefaultDescription: <description> # optional, may reference the rank's number of {kills}.
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# enlistedRanks:
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# <rankID>: # the rank permission will be `wasteland.rank.<rankID>`.
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# name: <full rank name> # optional, defaults to the rank ID
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# abbreviation: <rank abbreviation> # optional, defaults to the name
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# description: <rank description> # optional, defaults to `enlistedRankDefaultDescription`.
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# succeeds: <rankID> # optional, the prior rank
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# preferred: <bool> # optional, used to disambiguate multiple ranks
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# # which both succeed the same rank.
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# # Defaults to `true`.
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# color: <ColorCode> # optional
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# decoration: <ColorCode> # optional, defaults to `enlistedRanksDefaultDecoration`
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# kills: <0+> # optional, but the rank won't be used without it
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# ...
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#
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# The last listed rank that a player qualifies for will always be the one chosen.
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# Players will automatically be promoted to any ranks they have enough kills for.
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#
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# The default ranks are based on those of the U.S. marines.
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# The default colors are based on Terraria's rarity scheme (https://terraria.gamepedia.com/Rarity).
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# You may wish to remove the unused alternative ranks.
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enlistedRankDefaultDescription: "{kills} kills."
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enlistedRanks:
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# A default rank which is not part of the marines.
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fodder:
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# `name` is optional and defaults to the `title`.
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name: Zombie Fodder
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# `abbreviation` is optional and defaults to the rank ID.
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abbreviation: Fodder
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description: This person probably won't survive long.
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color: GRAY
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kills: 0
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pvt:
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name: Private
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abbreviation: Pvt
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succeeds: fodder
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color: WHITE
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kills: 100
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pfc:
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name: Private First Class
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abbreviation: PFC
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succeeds: pvt
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color: BLUE
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kills: 250
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lcpl:
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name: Lieutenant Corporal
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abbreviation: LCpl
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succeeds: pfc
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color: GREEN
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kills: 500
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cpl:
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name: Corporal
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abbreviation: Cpl
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succeeds: lcpl
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color: RED
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kills: 1000
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sgt:
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name: Sergeant
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abbreviation: Sgt
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succeeds: cpl
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color: LIGHT_PURPLE
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kills: 2500
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ssgt:
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name: Staff Sergeant
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abbreviation: SSgt
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succeeds: sgt
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color: YELLOW
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kills: 5000
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gysgt:
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name: Gunnery Sergeant
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abbreviation: GySgt
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succeeds: ssgt
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color: AQUA
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kills: 10000
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# Alternative DARK_RED rank, currently unused.
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fstsgt:
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name: First Sergeant
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abbreviation: 1stSgt
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description: Unused alternative rank for {kills} kills.
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succeeds: gysgt
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preferred: false
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color: DARK_RED
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kills: 25000
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msgt:
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name: Master Sergeant
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abbreviation: MSgt
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succeeds: gysgt
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color: DARK_RED
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kills: 25000
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# Alternative DARK_PURPLE rank, currently unused.
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sgtmaj:
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name: Sergeant Major
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abbreviation: SgtMaj
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description: Unused alternative rank for {kills} kills.
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succeeds: fstsgt
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color: DARK_PURPLE
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kills: 50000
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mgysgt:
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name: Master Gunnery Sergeant
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abbreviation: MGySgt
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description: A survivor of the wasteland, with over {kills} kills.
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succeeds: msgt
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color: DARK_PURPLE
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kills: 50000
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# Officer ranks cannot be obtained by killing zombies.
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# They must manually be set using permissions.
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# Setting permissions for any rank also gives permissions for all previous ranks.
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# You may also optionally specify a rank `description`,
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# which will be listed to describe what a staff member of that rank does,
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# or what a donor of that rank donated.
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# It may be best to remove ranks that you are not using to avoid cluttering the ranks list.
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officerRankDefaultDecoration: BOLD
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officerRanks:
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sndlt:
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name: Second Lieutenant
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abbreviation: 2ndLt
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color: WHITE
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fstlt:
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name: First Lieutenant
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abbreviation: 1stLt
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succeeds: sndlt
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color: BLUE
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capt:
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name: Captain
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abbreviation: Capt
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succeeds: fstlt
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color: GREEN
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maj:
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name: Major
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abbreviation: Maj
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succeeds: capt
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color: RED
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ltcol:
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name: Lieutenant Colonel
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abbreviation: LtCol
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succeeds: maj
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color: LIGHT_PURPLE
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col:
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name: Colonel
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abbreviation: Col
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succeeds: ltcol
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color: YELLOW
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bgen:
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name: Brigadier General
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abbreviation: BGen
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succeeds: col
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color: AQUA
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majgen:
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name: Major General
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abbreviation: MajGen
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succeeds: bgen
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color: DARK_RED
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ltgen:
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name: Lieutenant General
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abbreviation: LtGen
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succeeds: majgen
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color: DARK_PURPLE
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gen:
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name: General
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abbreviation: Gen
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succeeds: ltgen
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color: GOLD
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# The rank used by the console when it makes an official message.
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consoleRank:
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name: General of the Armies # mandatory
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abbreviation: GAS # Currently unused
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description: The server console.
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color: GOLD
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decoration: BOLD
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